package com.alingrad.android.froyoengine.tree;

public abstract class GameObject extends TreeNode {
	public float mX;
	public float mY;
	public float mRotation;
	public float mScaleX;
	public float mScaleY;
	
	public GameObject() {
		super();
		mScaleX = 1f;
		mScaleY = 1f;
	}
}
